using System;
using UnityEngine;

public static class Styles
{
    public static Lazy<GUIStyle> LabelStyle = new Lazy<GUIStyle>(() => new GUIStyle(GUI.skin.label)
    {
        fontSize = 20
    });

    public static Lazy<GUIStyle> ButtonStyle = new Lazy<GUIStyle>(() => new GUIStyle(GUI.skin.label)
    {
        fontSize = 20
    });
}
